- Aug 26, 2022
- 4
So it seems like there are a handful of potentially modded gametypes making the rounds in the Infinite circles - Kong Slayer, Rock'n'Repulsors, De-Escalation Slayer, etc. I think most of these came from dev files that were published and found via the API, but I'm not 100% certain of that.
Within the in-game UI we don't have the ability to set certain properties on gametypes - like defaulting equipment spawns - quite yet. There are also a lot of scoring options missing from classic gametypes that were present in older Halos, which is unfortunate.
Are there any existing methods for modding gametypes in Infinite? I'd love to do things like set default equipment, give equipment infinite uses, turn on ball-kill scoring in Oddball, etc. if possible. I know we'll be able to do a lot of this through nodegraph hackery when Forge comes out, but I'd really like to get settings into gametypes where possible.
Thanks!
Within the in-game UI we don't have the ability to set certain properties on gametypes - like defaulting equipment spawns - quite yet. There are also a lot of scoring options missing from classic gametypes that were present in older Halos, which is unfortunate.
Are there any existing methods for modding gametypes in Infinite? I'd love to do things like set default equipment, give equipment infinite uses, turn on ball-kill scoring in Oddball, etc. if possible. I know we'll be able to do a lot of this through nodegraph hackery when Forge comes out, but I'd really like to get settings into gametypes where possible.
Thanks!