What are you working on??

Berb

CEO of Theming
Admin
Aug 7, 2022
41
We're all working on some kind of map. It might not be finished, but some early feedback and hype might help you get there. I know I have unfinished or in-progress projects I want to talk about.

Don't be shy, post those pics. I certainly will.

Season 2 Get Schwifty GIF by Rick and Morty
 

Berb

CEO of Theming
Admin
Aug 7, 2022
41
Halo  The Master Chief Collection Screenshot 20220827   01184992 min

Here's what I've been working on (aside from the website itself). A WW1 themed Invasion map. Not a whole lot done yet but the phase transition from 1st to 2nd with this huge bunker structure will be the trickiest part.
 

Xeem

New Member
Aug 22, 2022
5
Working on three maps since Restored is getting kinda hard to get to what I want, but so far I've been working on Two Penalties (BTB map) and Secret Drop (4v4 map), I can't post pictures right now, i'll probably post some of them later
 

A1ex W

Member
Moderator
Aug 9, 2022
37
Working on three maps since Restored is getting kinda hard to get to what I want, but so far I've been working on Two Penalties (BTB map) and Secret Drop (4v4 map), I can't post pictures right now, i'll probably post some of them later
Looking forward to the uploads! Make sure they comply with the anvil forum rules!
 

Anorax Xarona

Just Spawned
Sep 28, 2022
1
Battleground 2: The Sequel.
Several years ago, on the Xbox, I built the original Battleground, a space for 2 teams, 4 teams, or 8 teams, with the hope that eventually we'd get up to 32 players in a game.
This is more or less turning it back into a template to work with. Presently, there are spawns for all 8 teams, vehicles scattered around, a couple secrets, and KoTH is set up.
Infinite killed my Halo and Forge desire this year. I'm trying to get back into it, and figured I'd start with a familiar space.
I use a trait zone at the lowest possible point, to make walking through the water halve your jump height and slow you down. It adds a little flavor to foot travel. I actually try to do that with all maps made on this canvas, to a degree. Large areas promote vehicle traversal, being big enough to roll tanks around. Long sight lines in these areas are good for BR combat, with Brute Shots placed frequently as the anti-vehicle and/or artillery option. Trees are sunk into the ground in some places, making "bushes" to hide in and to break sight lines without walls.
Re-tooling it so far without all the minute and specific team objectives gave me almost 200 more objects to work with, and I immediately fixed several issues I knew existed but needed more objects for. Original map was sitting at 638/650, and runs questionably on my system.

20221006125403 120221006130052 120221006125321 1
 

A1ex W

Member
Moderator
Aug 9, 2022
37
Battleground 2: The Sequel.
Several years ago, on the Xbox, I built the original Battleground, a space for 2 teams, 4 teams, or 8 teams, with the hope that eventually we'd get up to 32 players in a game.
This is more or less turning it back into a template to work with. Presently, there are spawns for all 8 teams, vehicles scattered around, a couple secrets, and KoTH is set up.
Infinite killed my Halo and Forge desire this year. I'm trying to get back into it, and figured I'd start with a familiar space.
I use a trait zone at the lowest possible point, to make walking through the water halve your jump height and slow you down. It adds a little flavor to foot travel. I actually try to do that with all maps made on this canvas, to a degree. Large areas promote vehicle traversal, being big enough to roll tanks around. Long sight lines in these areas are good for BR combat, with Brute Shots placed frequently as the anti-vehicle and/or artillery option. Trees are sunk into the ground in some places, making "bushes" to hide in and to break sight lines without walls.
Re-tooling it so far without all the minute and specific team objectives gave me almost 200 more objects to work with, and I immediately fixed several issues I knew existed but needed more objects for. Original map was sitting at 638/650, and runs questionably on my system.

View attachment 1101View attachment 1102View attachment 1100
Look forward to seeing the completed version!
 

Berb

CEO of Theming
Admin
Aug 7, 2022
41
I have a whole list of projects for Infinite:

Nazi Zombies Moon style map
Cape Helles Battlefield style map
City Invasion
Aliens Colonial Marines
 

Darth Draius

Just Spawned
Oct 31, 2022
1
No maps at the moment, but I've made 2 prefabs- a Covenant sniper tower & an octagonal variation on the Blood Gulch bunker- both are available in my fileshare
We're all working on some kind of map. It might not be finished, but some early feedback and hype might help you get there. I know I have unfinished or in-progress projects I want to talk about.

Don't be shy, post those pics. I certainly will.

Season 2 Get Schwifty GIF by Rick and Morty
View attachment 1243View attachment 1244View attachment 1243View attachment 1244Cst001Octabunker
 
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