What can be done with a cube map?
Now that we know the location of a cube map and how it works, we can control the reflections that are projected onto the forge pieces within the map!
For example, one could surround the cube map location in a box. If the box is dark, all reflections will be dark. This is one way I like to darken my maps. The box could also be colored. But for the cube map to see the color, there needs to be a light inside the box. A yellow box will add a yellow hue to your entire map.
Scripting not necessary
Can you guess how I did this:
The map
Reliquary is another good example. On it
@darkprince909 created a mini mountain scape around the camera so when players see a reflection, they see the "mountains" around them and not the outside boundaries of the map.
There are so many possibilities with things that can be done with a cube map. Over at CreativeForce, we've even thrown around a few minigame ideas
